Video walkthrough
Watch the route, then follow the written steps
Video references
Watch or inspect the route before you dive
Click YouTube cards to load the player. Open frame cards to compare local screenshot notes. Use the evidence to confirm landmarks, movement, and encounter pacing, then follow the written checklist below.
Repair Tool fragment and material route context
Watch for: Fragment-first repair planning, Sulfur dependency, blueprint progress, and early blocker recovery.
Equipment room frame review
Watch for: Start with Equipment blueprint locations / Repair Tool fragments at 00:25. Compare the screenshot cue, route note, and player action before following the guide in-game.
Blueprint progress frame review
Watch for: Start with Equipment blueprint locations / Repair Tool fragments at 01:14. Compare the screenshot cue, route note, and player action before following the guide in-game.
Video watch notes
What to pause, compare, and write down
Do not watch the video like entertainment only. Use these notes as a second-screen checklist: pause on landmarks, confirm the player action, then return to the written route.
Watchlist
Pause on Databox proof and identify the landmark, depth band, or objective state before following the next step.
Use Equipment room to confirm what changed; if the video only shows a close-up, rebuild the route from the previous landmark.
Treat Blueprint progress as the exit rule: finish the objective, return, and update storage or crafting before adding side goals.

Databox proof
Repair Tool progress should be confirmed with a scan or databox proof before gathering materials.
Action: Scan the confirmed Repair Tool fragment route before chasing materials.

Equipment room
The room or wreck context matters more than the fragment alone for repeatable routing.
Action: Check blueprint progress after each scan so you know when the unlock is complete.

Blueprint progress
Check blueprint progress before leaving so the repair route does not repeat finished scans.
Action: Use the Sulfur route only when the recipe asks for it.
Video route timeline
Turn the video into playable checkpoints
Use this section like a second-screen route sheet. Open each checkpoint, compare the frame, do the action, then stop if your route no longer matches the video evidence. It keeps the guide useful even when Early Access shifts small placements or creature behavior.
02:29Checkpoint 1: Scan the confirmed Repair Tool fragment route before chasing materials.Repair Tool progress should be confirmed with a scan or databox proof before gathering materials.Expand

Databox proof
Repair Tool progress should be confirmed with a scan or databox proof before gathering materials.
Player action
Scan the confirmed Repair Tool fragment route before chasing materials.
Proof before moving on
Repair Tool progress should be confirmed with a scan or databox proof before gathering materials.
Watch this timestampIf this fails
Reset to the last confirmed landmark or objective state, then repeat only the route-critical step.
00:25Checkpoint 2: Check blueprint progress after each scan so you know when the unlock is complete.The room or wreck context matters more than the fragment alone for repeatable routing.Expand

Equipment room
The room or wreck context matters more than the fragment alone for repeatable routing.
Player action
Check blueprint progress after each scan so you know when the unlock is complete.
Proof before moving on
The room or wreck context matters more than the fragment alone for repeatable routing.
Watch this timestampIf this fails
Use the video frame as evidence, but record entry, proof, and exit as separate notes.
01:14Checkpoint 3: Use the Sulfur route only when the recipe asks for it.Check blueprint progress before leaving so the repair route does not repeat finished scans.Expand

Blueprint progress
Check blueprint progress before leaving so the repair route does not repeat finished scans.
Player action
Use the Sulfur route only when the recipe asks for it.
Proof before moving on
Check blueprint progress before leaving so the repair route does not repeat finished scans.
Watch this timestampIf this fails
Return, craft, sort storage, or retest the route before turning this page into a longer objective chain.
02:29Checkpoint 4: Craft the tool and test it on the blocked object before exploring elsewhere.Repair Tool progress should be confirmed with a scan or databox proof before gathering materials.Expand

Databox proof
Repair Tool progress should be confirmed with a scan or databox proof before gathering materials.
Player action
Craft the tool and test it on the blocked object before exploring elsewhere.
Proof before moving on
Repair Tool progress should be confirmed with a scan or databox proof before gathering materials.
Watch this timestampIf this fails
Reset to the last confirmed landmark or objective state, then repeat only the route-critical step.
Gameplay evidence
Screenshots to match before you keep swimming
Use these frames as visual checkpoints. If the terrain, lighting, or landmark does not match, slow down and re-check the route instead of forcing the next step.

Databox proof
Repair Tool progress should be confirmed with a scan or databox proof before gathering materials.

Equipment room
The room or wreck context matters more than the fragment alone for repeatable routing.

Blueprint progress
Check blueprint progress before leaving so the repair route does not repeat finished scans.
Route decision lab
Decide if this route is worth running now
This section turns the video into a practical in-game decision. Use it before leaving base, after the first landmark, and again before entering a deeper or darker area.
Route purpose
Unlock the Repair Tool by separating the route into two jobs: confirm the fragment scans first, then gather the Sulfur or supporting material only after the blueprint path is clear.
Visual checkpoint
Repair Tool progress should be confirmed with a scan or databox proof before gathering materials.
Map anchor
Repair Tool Fragment Route in Early equipment fragment band. Use it for use this when a repair blocker appears and the blueprint/material order needs to stay clear.
Abort rule
Farming Sulfur before confirming the Repair Tool blueprint state.
Field manual translation
Unlock the Repair Tool by separating the route into two jobs: confirm the fragment scans first, then gather the Sulfur or supporting material only after the blueprint path is clear. Use this completion route manual as a second-screen checklist: identify the entry condition, confirm the objective with a visual proof point, then stop when the return rule is met. This keeps the article practical for Early Access patches without pretending every coordinate or state is final.
Primary job
Repair Tool - Scan the confirmed Repair Tool fragment route before chasing materials.
Best entry habit
Scanner - Check blueprint progress after each scan so you know when the unlock is complete.
Stop condition
Farming Sulfur before confirming the Repair Tool blueprint state. - Use the Sulfur route only when the recipe asks for it.
Patch-safe reading
Exact item positions can shift during Early Access. The useful part of this page is the route logic: what to prepare, what visual cue to confirm, what objective to finish, and when to turn back.
Updated
2026-06-12 / tracking / Early Access
What this guide covers
Requirements
- Scanner
- Sulfur route
- Blueprint progress check
Use this if
You want a route you can follow from video evidence without needing exact official coordinates. The screenshots and steps are written to help you recognize areas, landmarks, and decisions while playing.
Early Access can move details. Treat this as a video-based walkthrough and verify landmarks in your own build.
Step-by-step walkthrough
Follow the video route without guessing
Scan the confirmed Repair Tool fragment route before chasing materials.
Use this step as a route checkpoint, not as a promise that every object spawns in one exact coordinate. Match the landmark, compare the screenshot, then continue only if the return path is still clear.
If your game build looks different, stay with the same decision: keep oxygen safe, scan or collect the current blocker, and return before pushing into the next unknown area.

Repair Tool progress should be confirmed with a scan or databox proof before gathering materials.
Check blueprint progress after each scan so you know when the unlock is complete.
Use this step as a route checkpoint, not as a promise that every object spawns in one exact coordinate. Match the landmark, compare the screenshot, then continue only if the return path is still clear.
If your game build looks different, stay with the same decision: keep oxygen safe, scan or collect the current blocker, and return before pushing into the next unknown area.

The room or wreck context matters more than the fragment alone for repeatable routing.
Use the Sulfur route only when the recipe asks for it.
Use this step as a route checkpoint, not as a promise that every object spawns in one exact coordinate. Match the landmark, compare the screenshot, then continue only if the return path is still clear.
If your game build looks different, stay with the same decision: keep oxygen safe, scan or collect the current blocker, and return before pushing into the next unknown area.

Check blueprint progress before leaving so the repair route does not repeat finished scans.
Craft the tool and test it on the blocked object before exploring elsewhere.
Use this step as a route checkpoint, not as a promise that every object spawns in one exact coordinate. Match the landmark, compare the screenshot, then continue only if the return path is still clear.
If your game build looks different, stay with the same decision: keep oxygen safe, scan or collect the current blocker, and return before pushing into the next unknown area.

Repair Tool progress should be confirmed with a scan or databox proof before gathering materials.
After-action plan
What to do after the guide works
Bank the result
Craft the tool and test it on the blocked object before exploring elsewhere.
Clean the inventory
Move route-critical materials into labeled storage so the next dive starts with empty space and a clear job.
Pick the next guide
How to look for Sulfur near early volcanic terrain, thermal features, and the southeastern Welcome Center route.
Next route queue
Use these as the next blockers to solve after this route. Each queue card keeps the same evidence style: source video, gameplay frames, and a written checklist.
Best immediate follow-upSulfur Location Guide
How to look for Sulfur near early volcanic terrain, thermal features, and the southeastern Welcome Center route.
Use if the route branchesScanner Fragments Guide
How to think about fragment scanning, unlock priorities, duplicate scans, and route planning around discoveries.
Save for the next diveEquipment Blueprint Locations
A blueprint route guide for equipment unlocks, databox checks, scanner stops, and post-route crafting priorities.
Detailed notes
Blueprint first, material second
The Repair Tool route becomes confusing when fragments and materials are mixed together. Finish the scan state first, then solve the craft state.
How to use this in-game
Turn this note into one action before leaving base: decide the objective, keep only the materials or tools that support it, then stop the route once the scan, pickup, or landmark is confirmed. This keeps the guide useful even when Early Access patches move small details.
Why this page matters early
Repair tools tend to unlock blocked interactions and restore route confidence. Once it is crafted, test it immediately so the page turns into progress rather than another checklist.
Scan
Check recipe
Gather Sulfur
Craft and test
How to use this in-game
Turn this note into one action before leaving base: decide the objective, keep only the materials or tools that support it, then stop the route once the scan, pickup, or landmark is confirmed. This keeps the guide useful even when Early Access patches move small details.
Video route notes
Repair Tool Fragments Guide should be followed as a completion route, not as a memory test. Start by watching the first route movement and naming the entry condition before copying the path in-game. Scan the confirmed Repair Tool fragment route before chasing materials. Then pause again when the video reaches the first visible proof point, because that is where the guide changes from general advice into an action you can repeat. Check blueprint progress after each scan so you know when the unlock is complete. If the route starts to feel different in your build, keep the same player goal: finish the unlock cleanly and know whether a return trip is needed.
Entry check: Scanner
Route action: Scan the confirmed Repair Tool fragment route before chasing materials.
Proof to look for: scan or pickup proof
Version note: Early Access / tracking
How to use this in-game
Turn this note into one action before leaving base: decide the objective, keep only the materials or tools that support it, then stop the route once the scan, pickup, or landmark is confirmed. This keeps the guide useful even when Early Access patches move small details.
Screenshot checkpoints
Use screenshots as checkpoints instead of decoration. The first image should answer where the route begins, the second should show what confirms progress, and the third should explain what to do after the scan, pickup, puzzle state, or threat read is visible. Use the Sulfur route only when the recipe asks for it. This is especially important in Early Access because exact positions can drift while landmarks, depth bands, room states, and player decisions stay useful. A good screenshot lets you say, "I am at the right kind of place," before you risk oxygen, storage space, or vehicle safety.
Entry frame: match the landmark before moving deeper
Proof frame: confirm scan or pickup proof
Exit frame: know the return direction before adding side goals
Loadout frame: check Sulfur route
How to use this in-game
Turn this note into one action before leaving base: decide the objective, keep only the materials or tools that support it, then stop the route once the scan, pickup, or landmark is confirmed. This keeps the guide useful even when Early Access patches move small details.
Stop rule and next dive
The most useful part of this page is the stop rule. Farming Sulfur before confirming the Repair Tool blueprint state. Leaving the fragment area without checking progress. When the objective is confirmed, return and convert it into progress: craft the upgrade, sort the material, save the route note, or mark the blocker as solved. If the route fails, do not repeat the same swim blindly. Change one variable at a time: enter from a clearer landmark, reduce inventory clutter, bring the missing tool, or wait until oxygen and vehicle support match the route. That turns a failed completion route into better field knowledge instead of another untracked cleanup sweep.
How to use this in-game
Turn this note into one action before leaving base: decide the objective, keep only the materials or tools that support it, then stop the route once the scan, pickup, or landmark is confirmed. This keeps the guide useful even when Early Access patches move small details.
Common mistakes
Farming Sulfur before confirming the Repair Tool blueprint state.
Leaving the fragment area without checking progress.
Treating the repair route as a general resource run.
FAQ
Is this guide for the current Subnautica 2 build?
This page is written for Early Access and includes a visible update date. Treat exact values as tracking notes until the current build is field-tested.
Does this page use official screenshots?
Pages combine attributed official Steam / Unknown Worlds media, local gameplay frame captures, and source-video evidence cards. New player-submitted captures should keep the route, timestamp, and build context attached.
Community notes
Add a field report
Player reports enter a moderation queue. Approved notes can load from Supabase; pending drafts stay visible in this browser for follow-up.
Near starter shallows
Approx. 70-120m from pod
Confirm oxygen before leaving the first landmark. The route is much safer when you mark the return path before collecting side materials.
Guide-wide
N/A
Creature patrol ranges and fragment placement can shift between builds, so treat exact distances as field estimates until multiple players confirm them.