Video walkthrough
Watch the route, then match the frames
00:14Frame 1A Great Jaw run needs a recognizable starting band before any player commits to a deeper sighting.
00:45Frame 2The first useful sighting ties the creature to a landmark and escape line, not a loose coordinate.
01:26Frame 3Exit on the same visual corridor after a confirmed sighting so the route stays repeatable.Video references
Watch or inspect the route before you dive
Click YouTube cards to load the player. Open frame cards to compare local screenshot notes. Use the evidence to confirm landmarks, movement, and encounter pacing, then follow the written checklist below.
Leviathan roster and route reference
Watch for: Approach landmark, first-sighting distance, safe exit line, and when to stop the push.
Route start frame review
Watch for: Start with Great Jaw location guide at 00:14. Compare the screenshot cue, route note, and player action before following the guide in-game.
Safe exit frame review
Watch for: Start with Great Jaw location guide at 01:26. Compare the screenshot cue, route note, and player action before following the guide in-game.
Video watch notes
What to pause, compare, and write down
Do not watch the video like entertainment only. Use these notes as a second-screen checklist: pause on landmarks, confirm the player action, then return to the written route.
Watchlist
Pause on Route start and identify the landmark, depth band, or objective state before following the next step.
Use Landmark sighting to confirm what changed; if the video only shows a close-up, rebuild the route from the previous landmark.
Treat Safe exit as the exit rule: finish the objective, return, and update storage or crafting before adding side goals.

Route start
A Great Jaw run needs a recognizable starting band before any player commits to a deeper sighting.
Action: Approach the reported band from a known landmark instead of open-water guessing.

Landmark sighting
The first useful sighting ties the creature to a landmark and escape line, not a loose coordinate.
Action: Stop once the giant-mouth silhouette or landmark becomes visible.

Safe exit
Exit on the same visual corridor after a confirmed sighting so the route stays repeatable.
Action: Record depth, route direction, and escape cover before moving closer.
Video route timeline
Turn the video into playable checkpoints
Use this section like a second-screen route sheet. Open each checkpoint, compare the frame, do the action, then stop if your route no longer matches the video evidence. It keeps the guide useful even when Early Access shifts small placements or creature behavior.
00:14Checkpoint 1: Approach the reported band from a known landmark instead of open-water guessing.A Great Jaw run needs a recognizable starting band before any player commits to a deeper sighting.Expand

Route start
A Great Jaw run needs a recognizable starting band before any player commits to a deeper sighting.
Player action
Approach the reported band from a known landmark instead of open-water guessing.
Proof before moving on
A Great Jaw run needs a recognizable starting band before any player commits to a deeper sighting.
Watch this timestampIf this fails
Reset to the last confirmed landmark or objective state, then repeat only the route-critical step.
00:45Checkpoint 2: Stop once the giant-mouth silhouette or landmark becomes visible.The first useful sighting ties the creature to a landmark and escape line, not a loose coordinate.Expand

Landmark sighting
The first useful sighting ties the creature to a landmark and escape line, not a loose coordinate.
Player action
Stop once the giant-mouth silhouette or landmark becomes visible.
Proof before moving on
The first useful sighting ties the creature to a landmark and escape line, not a loose coordinate.
Watch this timestampIf this fails
Use the video frame as evidence, but record entry, proof, and exit as separate notes.
01:26Checkpoint 3: Record depth, route direction, and escape cover before moving closer.Exit on the same visual corridor after a confirmed sighting so the route stays repeatable.Expand

Safe exit
Exit on the same visual corridor after a confirmed sighting so the route stays repeatable.
Player action
Record depth, route direction, and escape cover before moving closer.
Proof before moving on
Exit on the same visual corridor after a confirmed sighting so the route stays repeatable.
Watch this timestampIf this fails
Return, craft, sort storage, or retest the route before turning this page into a longer objective chain.
00:14Checkpoint 4: Use the sighting as a map note unless a specific objective requires more.A Great Jaw run needs a recognizable starting band before any player commits to a deeper sighting.Expand

Route start
A Great Jaw run needs a recognizable starting band before any player commits to a deeper sighting.
Player action
Use the sighting as a map note unless a specific objective requires more.
Proof before moving on
A Great Jaw run needs a recognizable starting band before any player commits to a deeper sighting.
Watch this timestampIf this fails
Reset to the last confirmed landmark or objective state, then repeat only the route-critical step.
00:45Checkpoint 5: Leave on the original line and update the marker after returning safely.The first useful sighting ties the creature to a landmark and escape line, not a loose coordinate.Expand

Landmark sighting
The first useful sighting ties the creature to a landmark and escape line, not a loose coordinate.
Player action
Leave on the original line and update the marker after returning safely.
Proof before moving on
The first useful sighting ties the creature to a landmark and escape line, not a loose coordinate.
Watch this timestampIf this fails
Use the video frame as evidence, but record entry, proof, and exit as separate notes.
Gameplay evidence
Screenshots to match before you keep swimming
Use these frames as visual checkpoints. If the terrain, lighting, or landmark does not match, slow down and re-check the route instead of forcing the next step.

Route start
A Great Jaw run needs a recognizable starting band before any player commits to a deeper sighting.

Landmark sighting
The first useful sighting ties the creature to a landmark and escape line, not a loose coordinate.

Safe exit
Exit on the same visual corridor after a confirmed sighting so the route stays repeatable.
Route decision lab
Decide if this route is worth running now
This section turns the video into a practical in-game decision. Use it before leaving base, after the first landmark, and again before entering a deeper or darker area.
Route purpose
Treat the Great Jaw Leviathan as a danger landmark first. Confirm the route band, identify the large-mouth silhouette, mark the sighting, and leave before a curiosity pass becomes a failed escape.
Visual checkpoint
A Great Jaw run needs a recognizable starting band before any player commits to a deeper sighting.
Map anchor
Great Jaw Sighting Band in Great Jaw landmark band. Use it for use this to confirm the landmark band and decide whether to leave, not to chase the encounter.
Abort rule
Swimming closer just to get a better look after the landmark is already confirmed.
Field manual translation
Treat the Great Jaw Leviathan as a danger landmark first. Confirm the route band, identify the large-mouth silhouette, mark the sighting, and leave before a curiosity pass becomes a failed escape. Use this threat route manual as a second-screen checklist: identify the entry condition, confirm the objective with a visual proof point, then stop when the return rule is met. This keeps the article practical for Early Access patches without pretending every coordinate or state is final.
Primary job
Great Jaw - Approach the reported band from a known landmark instead of open-water guessing.
Best entry habit
Route marker - Stop once the giant-mouth silhouette or landmark becomes visible.
Stop condition
Swimming closer just to get a better look after the landmark is already confirmed. - Record depth, route direction, and escape cover before moving closer.
Patch-safe reading
Exact item positions can shift during Early Access. The useful part of this page is the route logic: what to prepare, what visual cue to confirm, what objective to finish, and when to turn back.
Updated
2026-06-12 / tracking / Early Access
What this guide covers
Requirements
- Route marker
- Fast exit line
- Low-value inventory
Use this if
You want a route you can follow from video evidence without needing exact official coordinates. The screenshots and steps are written to help you recognize areas, landmarks, and decisions while playing.
Early Access can move details. Treat this as a video-based walkthrough and verify landmarks in your own build.
Step-by-step walkthrough
Follow the video route without guessing
Approach the reported band from a known landmark instead of open-water guessing.
Use this step as a route checkpoint, not as a promise that every object spawns in one exact coordinate. Match the landmark, compare the screenshot, then continue only if the return path is still clear.
If your game build looks different, stay with the same decision: keep oxygen safe, scan or collect the current blocker, and return before pushing into the next unknown area.

A Great Jaw run needs a recognizable starting band before any player commits to a deeper sighting.
Stop once the giant-mouth silhouette or landmark becomes visible.
Use this step as a route checkpoint, not as a promise that every object spawns in one exact coordinate. Match the landmark, compare the screenshot, then continue only if the return path is still clear.
If your game build looks different, stay with the same decision: keep oxygen safe, scan or collect the current blocker, and return before pushing into the next unknown area.

The first useful sighting ties the creature to a landmark and escape line, not a loose coordinate.
Record depth, route direction, and escape cover before moving closer.
Use this step as a route checkpoint, not as a promise that every object spawns in one exact coordinate. Match the landmark, compare the screenshot, then continue only if the return path is still clear.
If your game build looks different, stay with the same decision: keep oxygen safe, scan or collect the current blocker, and return before pushing into the next unknown area.

Exit on the same visual corridor after a confirmed sighting so the route stays repeatable.
Use the sighting as a map note unless a specific objective requires more.
Use this step as a route checkpoint, not as a promise that every object spawns in one exact coordinate. Match the landmark, compare the screenshot, then continue only if the return path is still clear.
If your game build looks different, stay with the same decision: keep oxygen safe, scan or collect the current blocker, and return before pushing into the next unknown area.

A Great Jaw run needs a recognizable starting band before any player commits to a deeper sighting.
Leave on the original line and update the marker after returning safely.
Use this step as a route checkpoint, not as a promise that every object spawns in one exact coordinate. Match the landmark, compare the screenshot, then continue only if the return path is still clear.
If your game build looks different, stay with the same decision: keep oxygen safe, scan or collect the current blocker, and return before pushing into the next unknown area.

The first useful sighting ties the creature to a landmark and escape line, not a loose coordinate.
After-action plan
What to do after the guide works
Bank the result
Leave on the original line and update the marker after returning safely.
Clean the inventory
Move route-critical materials into labeled storage so the next dive starts with empty space and a clear job.
Pick the next guide
A versioned Leviathan index for Collector, Shiver, Great Jaw, and Deepwing Brooder routes, with safer scouting habits for Early Access.
Next route queue
Use these as the next blockers to solve after this route. Each queue card keeps the same evidence style: source video, gameplay frames, and a written checklist.
Best immediate follow-upAll Leviathans and Where to Find Them
A versioned Leviathan index for Collector, Shiver, Great Jaw, and Deepwing Brooder routes, with safer scouting habits for Early Access.
Use if the route branchesLeviathan-Class Threats
How to approach large predator and leviathan-class threat zones without losing scans, resources, or your return route.
Save for the next diveShiver Leviathan Scan Guide
How to approach the Shiver Leviathan scan safely using route shelter, scan windows, and a retreat line.
Detailed notes
The first Great Jaw visit is reconnaissance
The page should help players recognize the danger band without telling them to force contact. A safe sighting gives route, silhouette, and retreat data. That is already useful progress.
How to use this in-game
Turn this note into one action before leaving base: decide the objective, keep only the materials or tools that support it, then stop the route once the scan, pickup, or landmark is confirmed. This keeps the guide useful even when Early Access patches move small details.
What to write down
Record approach landmark, approximate depth, sighting angle, nearby cover, and whether the escape line stayed open. Those details survive Early Access changes better than a single coordinate.
Landmark
Depth
Sighting angle
Escape line
How to use this in-game
Turn this note into one action before leaving base: decide the objective, keep only the materials or tools that support it, then stop the route once the scan, pickup, or landmark is confirmed. This keeps the guide useful even when Early Access patches move small details.
When to abort
Abort if the route becomes open water with no cover, if visibility drops, or if the creature path cuts between you and the original landmark.
How to use this in-game
Turn this note into one action before leaving base: decide the objective, keep only the materials or tools that support it, then stop the route once the scan, pickup, or landmark is confirmed. This keeps the guide useful even when Early Access patches move small details.
Video route notes
Great Jaw Leviathan Guide should be followed as a threat route, not as a memory test. Start by watching the first route movement and naming the entry condition before copying the path in-game. Approach the reported band from a known landmark instead of open-water guessing. Then pause again when the video reaches the first visible proof point, because that is where the guide changes from general advice into an action you can repeat. Stop once the giant-mouth silhouette or landmark becomes visible. If the route starts to feel different in your build, keep the same player goal: recognize the danger window before committing to the approach.
Entry check: Route marker
Route action: Approach the reported band from a known landmark instead of open-water guessing.
Proof to look for: creature behavior proof
Version note: Early Access / tracking
How to use this in-game
Turn this note into one action before leaving base: decide the objective, keep only the materials or tools that support it, then stop the route once the scan, pickup, or landmark is confirmed. This keeps the guide useful even when Early Access patches move small details.
Screenshot checkpoints
Use screenshots as checkpoints instead of decoration. The first image should answer where the route begins, the second should show what confirms progress, and the third should explain what to do after the scan, pickup, puzzle state, or threat read is visible. Record depth, route direction, and escape cover before moving closer. This is especially important in Early Access because exact positions can drift while landmarks, depth bands, room states, and player decisions stay useful. A good screenshot lets you say, "I am at the right kind of place," before you risk oxygen, storage space, or vehicle safety.
Entry frame: match the landmark before moving deeper
Proof frame: confirm creature behavior proof
Exit frame: know the return direction before adding side goals
Loadout frame: check Fast exit line
How to use this in-game
Turn this note into one action before leaving base: decide the objective, keep only the materials or tools that support it, then stop the route once the scan, pickup, or landmark is confirmed. This keeps the guide useful even when Early Access patches move small details.
Stop rule and next dive
The most useful part of this page is the stop rule. Swimming closer just to get a better look after the landmark is already confirmed. Treating community coordinates as patch-stable facts. When the objective is confirmed, return and convert it into progress: craft the upgrade, sort the material, save the route note, or mark the blocker as solved. If the route fails, do not repeat the same swim blindly. Change one variable at a time: enter from a clearer landmark, reduce inventory clutter, bring the missing tool, or wait until oxygen and vehicle support match the route. That turns a failed threat route into better field knowledge instead of another late retreat.
How to use this in-game
Turn this note into one action before leaving base: decide the objective, keep only the materials or tools that support it, then stop the route once the scan, pickup, or landmark is confirmed. This keeps the guide useful even when Early Access patches move small details.
Common mistakes
Swimming closer just to get a better look after the landmark is already confirmed.
Treating community coordinates as patch-stable facts.
Entering with rare materials or a half-planned return route.
FAQ
Is this guide for the current Subnautica 2 build?
This page is written for Early Access and includes a visible update date. Treat exact values as tracking notes until the current build is field-tested.
Does this page use official screenshots?
Pages combine attributed official Steam / Unknown Worlds media, local gameplay frame captures, and source-video evidence cards. New player-submitted captures should keep the route, timestamp, and build context attached.
Community notes
Add a field report
Player reports enter a moderation queue. Approved notes can load from Supabase; pending drafts stay visible in this browser for follow-up.
Near starter shallows
Approx. 70-120m from pod
Confirm oxygen before leaving the first landmark. The route is much safer when you mark the return path before collecting side materials.
Guide-wide
N/A
Creature patrol ranges and fragment placement can shift between builds, so treat exact distances as field estimates until multiple players confirm them.