Video walkthrough
Watch the route, then follow the written steps
Video chapters
Video references
Watch or inspect the route before you dive
Click YouTube cards to load the player. Open frame cards to compare local screenshot notes. Use the evidence to confirm landmarks, movement, and encounter pacing, then follow the written checklist below.
Raywing Chassis route reference
Watch for: Mobility chassis unlocks, movement testing, module tradeoffs, and safe route expansion.
Vehicle plan frame review
Watch for: Start with Raywing Chassis guide / Mobility chassis route at 00:28. Compare the screenshot cue, route note, and player action before following the guide in-game.
Module check frame review
Watch for: Start with Raywing Chassis guide / Mobility chassis route at 01:48. Compare the screenshot cue, route note, and player action before following the guide in-game.
Video watch notes
What to pause, compare, and write down
Do not watch the video like entertainment only. Use these notes as a second-screen checklist: pause on landmarks, confirm the player action, then return to the written route.
Watchlist
Pause on Movement test and identify the landmark, depth band, or objective state before following the next step.
Use Vehicle plan to confirm what changed; if the video only shows a close-up, rebuild the route from the previous landmark.
Treat Module check as the exit rule: finish the objective, return, and update storage or crafting before adding side goals.

Movement test
Raywing value comes from the movement test after installation.
Action: Decide whether movement speed or handling is blocking the next route.

Vehicle plan
Plan the vehicle route around the blocker the chassis is meant to solve.
Action: Follow the chassis scan route and confirm progress after every fragment.

Module check
Module checks prevent mobility upgrades from hiding depth or power problems.
Action: Return when the unlock completes and install the chassis.
Video route timeline
Turn the video into playable checkpoints
Use this section like a second-screen route sheet. Open each checkpoint, compare the frame, do the action, then stop if your route no longer matches the video evidence. It keeps the guide useful even when Early Access shifts small placements or creature behavior.
03:56Checkpoint 1: Decide whether movement speed or handling is blocking the next route.Raywing value comes from the movement test after installation.Expand

Movement test
Raywing value comes from the movement test after installation.
Player action
Decide whether movement speed or handling is blocking the next route.
Proof before moving on
Raywing value comes from the movement test after installation.
Watch this timestampIf this fails
Reset to the last confirmed landmark or objective state, then repeat only the route-critical step.
00:28Checkpoint 2: Follow the chassis scan route and confirm progress after every fragment.Plan the vehicle route around the blocker the chassis is meant to solve.Expand

Vehicle plan
Plan the vehicle route around the blocker the chassis is meant to solve.
Player action
Follow the chassis scan route and confirm progress after every fragment.
Proof before moving on
Plan the vehicle route around the blocker the chassis is meant to solve.
Watch this timestampIf this fails
Use the video frame as evidence, but record entry, proof, and exit as separate notes.
01:48Checkpoint 3: Return when the unlock completes and install the chassis.Module checks prevent mobility upgrades from hiding depth or power problems.Expand

Module check
Module checks prevent mobility upgrades from hiding depth or power problems.
Player action
Return when the unlock completes and install the chassis.
Proof before moving on
Module checks prevent mobility upgrades from hiding depth or power problems.
Watch this timestampIf this fails
Return, craft, sort storage, or retest the route before turning this page into a longer objective chain.
03:56Checkpoint 4: Test the movement change before attempting a new deep route.Raywing value comes from the movement test after installation.Expand

Movement test
Raywing value comes from the movement test after installation.
Player action
Test the movement change before attempting a new deep route.
Proof before moving on
Raywing value comes from the movement test after installation.
Watch this timestampIf this fails
Reset to the last confirmed landmark or objective state, then repeat only the route-critical step.
Gameplay evidence
Screenshots to match before you keep swimming
Use these frames as visual checkpoints. If the terrain, lighting, or landmark does not match, slow down and re-check the route instead of forcing the next step.

Movement test
Raywing value comes from the movement test after installation.

Vehicle plan
Plan the vehicle route around the blocker the chassis is meant to solve.

Module check
Module checks prevent mobility upgrades from hiding depth or power problems.
Route decision lab
Decide if this route is worth running now
This section turns the video into a practical in-game decision. Use it before leaving base, after the first landmark, and again before entering a deeper or darker area.
Route purpose
Unlock Raywing Chassis only when mobility is the blocker. Scan the fragments, confirm the unlock, then test movement on a known route before using it for deeper exploration.
Visual checkpoint
Raywing value comes from the movement test after installation.
Map anchor
Tadpole Raywing Chassis Anchor in Vehicle mobility route. Use it for use this when mobility is the route blocker and the upgrade needs a controlled test path.
Abort rule
Collecting chassis fragments before knowing the route problem.
Field manual translation
Unlock Raywing Chassis only when mobility is the blocker. Scan the fragments, confirm the unlock, then test movement on a known route before using it for deeper exploration. Use this completion route manual as a second-screen checklist: identify the entry condition, confirm the objective with a visual proof point, then stop when the return rule is met. This keeps the article practical for Early Access patches without pretending every coordinate or state is final.
Primary job
Raywing - Decide whether movement speed or handling is blocking the next route.
Best entry habit
Mobility blocker - Follow the chassis scan route and confirm progress after every fragment.
Stop condition
Collecting chassis fragments before knowing the route problem. - Return when the unlock completes and install the chassis.
Patch-safe reading
Exact item positions can shift during Early Access. The useful part of this page is the route logic: what to prepare, what visual cue to confirm, what objective to finish, and when to turn back.
Updated
2026-06-12 / tracking / Early Access
What this guide covers
Requirements
- Mobility blocker
- Fragment route
- Known test loop
Use this if
You want a route you can follow from video evidence without needing exact official coordinates. The screenshots and steps are written to help you recognize areas, landmarks, and decisions while playing.
Early Access can move details. Treat this as a video-based walkthrough and verify landmarks in your own build.
Step-by-step walkthrough
Follow the video route without guessing
Decide whether movement speed or handling is blocking the next route.
Use this step as a route checkpoint, not as a promise that every object spawns in one exact coordinate. Match the landmark, compare the screenshot, then continue only if the return path is still clear.
If your game build looks different, stay with the same decision: keep oxygen safe, scan or collect the current blocker, and return before pushing into the next unknown area.

Raywing value comes from the movement test after installation.
Follow the chassis scan route and confirm progress after every fragment.
Use this step as a route checkpoint, not as a promise that every object spawns in one exact coordinate. Match the landmark, compare the screenshot, then continue only if the return path is still clear.
If your game build looks different, stay with the same decision: keep oxygen safe, scan or collect the current blocker, and return before pushing into the next unknown area.

Plan the vehicle route around the blocker the chassis is meant to solve.
Return when the unlock completes and install the chassis.
Use this step as a route checkpoint, not as a promise that every object spawns in one exact coordinate. Match the landmark, compare the screenshot, then continue only if the return path is still clear.
If your game build looks different, stay with the same decision: keep oxygen safe, scan or collect the current blocker, and return before pushing into the next unknown area.

Module checks prevent mobility upgrades from hiding depth or power problems.
Test the movement change before attempting a new deep route.
Use this step as a route checkpoint, not as a promise that every object spawns in one exact coordinate. Match the landmark, compare the screenshot, then continue only if the return path is still clear.
If your game build looks different, stay with the same decision: keep oxygen safe, scan or collect the current blocker, and return before pushing into the next unknown area.

Raywing value comes from the movement test after installation.
After-action plan
What to do after the guide works
Bank the result
Test the movement change before attempting a new deep route.
Clean the inventory
Move route-critical materials into labeled storage so the next dive starts with empty space and a clear job.
Pick the next guide
How to use the Tadpole as a route-planning anchor for biome pushes, co-op hauling, vehicle safety, and threat retreats.
Next route queue
Use these as the next blockers to solve after this route. Each queue card keeps the same evidence style: source video, gameplay frames, and a written checklist.
Best immediate follow-upTadpole Submersible Guide
How to use the Tadpole as a route-planning anchor for biome pushes, co-op hauling, vehicle safety, and threat retreats.
Use if the route branchesTadpole Haul Chassis Guide
A Tadpole Haul Chassis route for cargo upgrades, fragment scans, and deciding when storage capacity is worth the detour.
Save for the next diveVehicles and Upgrades
A vehicle and upgrade planning guide for depth, storage, route safety, and progression in Subnautica 2.
Detailed notes
vehicle mobility chassis route plan
Tadpole Raywing Chassis Guide is useful when the route is treated as a focused job instead of a full-map sweep. Start by naming the blocker, checking the loadout, and matching the first landmark before copying the video. The player goal is not to memorize every second of movement; it is to understand why the route begins there, what proves progress, and when the route should stop.
Route type: vehicle mobility chassis
Proof to confirm: Raywing Chassis fragment or completed unlock
Primary blocker: Mobility blocker
Best follow-up: Test the movement change before attempting a new deep route.
How to use this in-game
Turn this note into one action before leaving base: decide the objective, keep only the materials or tools that support it, then stop the route once the scan, pickup, or landmark is confirmed. This keeps the guide useful even when Early Access patches move small details.
How to use the video evidence
Watch for the entry frame, the proof frame, and the exit frame. The entry frame tells you whether you are in the right terrain band. The proof frame tells you whether the scan, pickup, blueprint, puzzle state, or build decision actually happened. The exit frame protects the run from turning into a panic search after the objective is already solved.
Entry frame: match terrain before diving deeper
Proof frame: confirm Raywing Chassis fragment or completed unlock
Exit frame: return before adding side goals
How to use this in-game
Turn this note into one action before leaving base: decide the objective, keep only the materials or tools that support it, then stop the route once the scan, pickup, or landmark is confirmed. This keeps the guide useful even when Early Access patches move small details.
Stop rule
Stop after installing and testing the chassis on familiar terrain; movement upgrades need handling practice before danger. If the route fails, change one variable before trying again: bring the missing tool, empty inventory, approach from a clearer landmark, or wait until oxygen, vehicle depth, or defensive options match the route. That makes the next attempt safer and gives the page useful field notes instead of repeated guesswork.
How to use this in-game
Turn this note into one action before leaving base: decide the objective, keep only the materials or tools that support it, then stop the route once the scan, pickup, or landmark is confirmed. This keeps the guide useful even when Early Access patches move small details.
Video route notes
Tadpole Raywing Chassis Guide should be followed as a completion route, not as a memory test. Start by watching the first route movement and naming the entry condition before copying the path in-game. Decide whether movement speed or handling is blocking the next route. Then pause again when the video reaches the first visible proof point, because that is where the guide changes from general advice into an action you can repeat. Follow the chassis scan route and confirm progress after every fragment. If the route starts to feel different in your build, keep the same player goal: finish the unlock cleanly and know whether a return trip is needed.
Entry check: Mobility blocker
Route action: Decide whether movement speed or handling is blocking the next route.
Proof to look for: scan or pickup proof
Version note: Early Access / tracking
How to use this in-game
Turn this note into one action before leaving base: decide the objective, keep only the materials or tools that support it, then stop the route once the scan, pickup, or landmark is confirmed. This keeps the guide useful even when Early Access patches move small details.
Screenshot checkpoints
Use screenshots as checkpoints instead of decoration. The first image should answer where the route begins, the second should show what confirms progress, and the third should explain what to do after the scan, pickup, puzzle state, or threat read is visible. Return when the unlock completes and install the chassis. This is especially important in Early Access because exact positions can drift while landmarks, depth bands, room states, and player decisions stay useful. A good screenshot lets you say, "I am at the right kind of place," before you risk oxygen, storage space, or vehicle safety.
Entry frame: match the landmark before moving deeper
Proof frame: confirm scan or pickup proof
Exit frame: know the return direction before adding side goals
Loadout frame: check Fragment route
How to use this in-game
Turn this note into one action before leaving base: decide the objective, keep only the materials or tools that support it, then stop the route once the scan, pickup, or landmark is confirmed. This keeps the guide useful even when Early Access patches move small details.
Stop rule and next dive
The most useful part of this page is the stop rule. Collecting chassis fragments before knowing the route problem. Testing a new mobility setup in an unfamiliar hazard area. When the objective is confirmed, return and convert it into progress: craft the upgrade, sort the material, save the route note, or mark the blocker as solved. If the route fails, do not repeat the same swim blindly. Change one variable at a time: enter from a clearer landmark, reduce inventory clutter, bring the missing tool, or wait until oxygen and vehicle support match the route. That turns a failed completion route into better field knowledge instead of another untracked cleanup sweep.
How to use this in-game
Turn this note into one action before leaving base: decide the objective, keep only the materials or tools that support it, then stop the route once the scan, pickup, or landmark is confirmed. This keeps the guide useful even when Early Access patches move small details.
Common mistakes
Collecting chassis fragments before knowing the route problem.
Testing a new mobility setup in an unfamiliar hazard area.
Ignoring storage, power, or depth blockers that mobility cannot solve.
FAQ
Is this guide for the current Subnautica 2 build?
This page is written for Early Access and includes a visible update date. Treat exact values as tracking notes until the current build is field-tested.
Does this page use official screenshots?
Pages combine attributed official Steam / Unknown Worlds media, local gameplay frame captures, and source-video evidence cards. New player-submitted captures should keep the route, timestamp, and build context attached.
Community notes
Add a field report
Player reports enter a moderation queue. Approved notes can load from Supabase; pending drafts stay visible in this browser for follow-up.
Near starter shallows
Approx. 70-120m from pod
Confirm oxygen before leaving the first landmark. The route is much safer when you mark the return path before collecting side materials.
Guide-wide
N/A
Creature patrol ranges and fragment placement can shift between builds, so treat exact distances as field estimates until multiple players confirm them.