
Atlas filters
66anchors
198nodes
66guides
0route
Marker logic
Anchor: one guide objective with biome, depth, distance, and confidence.
Field nodes: approach, objective, and return points around that anchor.
Type: resource, Leviathan, threat, fragment, base, story, or puzzle.
Route plan: saved anchors become a temporary checklist for the next dive.
Map detail
Guide layers
Marker types
Selected anchor
X: -180Y: -220Z: 120
Depth: 50m - 180m
Estimated guide anchor, not an exact in-game coordinate dump.
Kelp Trench200-600m
Twilight Plateau600-900m
Deep Zone900m+
Welcome Center First Route
StorytrackingWelcome Center Starter LoopObjective
gameplay frameFirst-hour route guide 00:18Patch tracking
Route decisionProgression anchor
Investigate: Follow the objective, then return before the next push
Why use itUse this as the first route checkpoint before pushing into deeper resource or fragment paths.
Route clueLeave with empty slots, scan nearby fragments, return to storage, then follow the next signal.
CoordinatesX -180Y -220Z 120
Confidence noteUseful route anchor with evidence, but Early Access changes can move details.
First-hour route anchor for oxygen, scanner, and safe returns.
Nearby route options
map-relativeVideo evidence
3 frames
Starter route

Resource stop

Objective turn
- Depth Range
- 50m - 180m
- Biome
- Starter Shelf
- Distance
- 0.4 km
- Source
- Local video route review
RResourceLLeviathanTThreatFFragmentBBaseSStoryPPuzzle
Subnautica 2 searchable guide database with map resources, bosses, puzzles, collectibles, version notes, and guide result filtering.