Quick answer
Search Tadpole fragments as a short repeatable scan route. Start from a stable landmark, keep the scanner ready, check wreck or structure stops, and return once enough fragments are confirmed.
Second-screen dive plan
What to do, what proves it, and when to leave
Leave from a landmark you can find again without the map open.
Route out at 00:53
Hit the scan stop, verify fragment count, and leave before turning the wreck into a full-clear run.
Tadpole Submersible Guide

Route out
Start the fragment route from a repeatable shallow heading so the return remains obvious.
Approach
Hit the scan stop, verify fragment count, and leave before turning the wreck into a full-clear run.
Objective
Shortest practical marker chain for Tadpole fragment scans.
Return
Use this when mobility is the bottleneck and you want fragments instead of general resource gathering.
Tactical brief
How to use this guide in a real dive
Tadpole Fragments Location Guide is useful when the player needs a repeatable decision path, not just a short answer. Start with the page objective, then compare the map anchor, the first evidence frame, and the current Early Access status before committing to a longer dive. This keeps the guide practical when Subnautica 2 routes shift between patches.
On the atlas, this guide is tied to Tadpole Fragment Chain. Treat that marker as a route anchor: Shortest practical marker chain for Tadpole fragment scans. The important player action is not simply reaching the dot, but using it to decide when to approach, what to scan or gather, and how to leave cleanly.
The first visual check is Route out (00:53). Use that frame as the reading order for the rest of the article: identify the landmark, confirm the objective, then watch for the mistake that would force a reset. Start the fragment route from a repeatable shallow heading so the return remains obvious.
Route band
Wreck approach, Wreck layer
Hit the scan stop, verify fragment count, and leave before turning the wreck into a full-clear run.
Proof point
Route out (00:53)
Start the fragment route from a repeatable shallow heading so the return remains obvious.
Abort rule
Searching for fragments while the scanner is not equipped.
Use this when mobility is the bottleneck and you want fragments instead of general resource gathering.
After this
Tadpole Submersible Guide
How to use the Tadpole as a route-planning anchor for biome pushes, co-op hauling, vehicle safety, and threat retreats.
Visual route
Follow the guide by screenshot evidence
Use these frames as a quick watch order: landmark first, objective second, exit condition third. It keeps the article useful even before you read every paragraph.

Route out
Start the fragment route from a repeatable shallow heading so the return remains obvious.
Player action
Scanner

Fragment scan
Keep the scanner ready and confirm the target before collecting side materials.
Player action
Leave from a landmark you can find again without the map open.

Wreck check
Fragment routes are easiest when each wreck or structure becomes a named checkpoint.
Player action
Searching for fragments while the scanner is not equipped.
Video references
Watch or inspect the route before you dive
Open frame cards to compare local screenshot notes. Use the evidence to confirm landmarks, movement, and encounter pacing, then follow the written checklist below.
Route out frame review
Watch for: Start with Tadpole fragments guide at 00:53. Compare the screenshot cue, route note, and player action before following the guide in-game.
Fragment scan frame review
Watch for: Start with Tadpole fragments guide at 01:03. Compare the screenshot cue, route note, and player action before following the guide in-game.
Wreck check frame review
Watch for: Start with Tadpole fragments guide at 01:56. Compare the screenshot cue, route note, and player action before following the guide in-game.
Field manual
Tadpole fragment route manual
Built from the supplied route videos and local frame captures so the article teaches what to watch for, not only what to click.
The Tadpole unlock changes how players read the map, so fragment routes need clean checkpoints. A useful guide should show where the route starts, how the scan target is recognized, and what return path prevents the fragment hunt from becoming a lost deep dive.
Primary job
Scan all required fragments
Each fragment should be tied to a landmark and a return decision.
Best entry habit
Wreck-first orientation
Use the wreck or route structure as a memory anchor before scanning.
Stop condition
Fragment count unclear
Return and audit the blueprint progress instead of searching randomly.
What to watch in the videos
Watch for the route start and the first landmark before the scan target appears.
Pause on each scan and check whether the frame shows a repeatable object or only a close-up.
Notice when the player leaves after the required scan rather than farming unrelated materials.
Decision table
You scan one fragment and lose the route.
Return to the last landmark and rebuild the route chain before searching for the next one.
Blueprint progress does not update.
Check whether you scanned a duplicate or an unrelated object before moving deeper.
The vehicle unlock becomes available.
Return and craft it before using the same route for deeper pushes.
Screenshot reading order

Route out
The route-out frame gives the player the first repeatable direction.
Player action: Set the route, ignore side loot, and save inventory for fragment-area essentials.

Fragment scan
The scan frame should prove what the fragment looks like and where it sits relative to the landmark.
Player action: Scan, verify blueprint progress, and avoid rechecking the same fragment.

Wreck check
The wreck frame helps separate the fragment route from a generic resource sweep.
Player action: Use the wreck as the return anchor and leave once the fragment count is complete.
Map intel
Route anchors for this guide
Tadpole Fragment Chain
Shortest practical marker chain for Tadpole fragment scans.
Player use
Use this when mobility is the bottleneck and you want fragments instead of general resource gathering.
Route hint
Hit the scan stop, verify fragment count, and leave before turning the wreck into a full-clear run.
Resource route matrix
What to farm, why it matters, and when to leave
This table turns scattered material notes into a second-screen route plan: priority, blocker, proof, and storage rule in one place.
Route band
North cave and plateau-edge sweep
Blocker solved
Electronics, scanning, and early upgrade recipes
Proof rule
Confirm the cave entry and node frame before widening the run.
Storage rule
Keep a labeled Silver reserve for tool and module recipes.
Main risk
Inventory drift before reaching the cave mouth
Route band
Northeast ravine and trench wall
Blocker solved
Base, power, and survivability construction
Proof rule
Anchor the route to ravine shape, not a single lucky node.
Storage rule
Separate base-building Lead from mixed mineral storage.
Main risk
Dropping into ravines without a clear exit angle
Route band
Thermal pocket past the Welcome Center direction
Blocker solved
Repair and early utility crafting
Proof rule
Use thermal terrain as the first clue, then confirm pickup.
Storage rule
Keep only a small working stack until recipes demand more.
Main risk
Heat, visibility, and oxygen pressure stacking together
Route band
Mid-shallow mineral route band
Blocker solved
Recipe-specific electronics and modules
Proof rule
Start from the recipe screen, then collect the target count.
Storage rule
Store Gold by recipe plan, not as general shiny overflow.
Main risk
Farming without knowing which recipe needs Gold
Route band
Reported rare-material band
Blocker solved
Rare-material upgrade bottlenecks
Proof rule
Record entry landmark, pickup shape, and safe exit line.
Storage rule
Treat it as rare until the same band works twice.
Main risk
Mistaking a discovery pickup for a repeatable route
Route band
Rare shelf and node route
Blocker solved
Rare upgrade and crafting bottlenecks
Proof rule
Confirm node, hazard, return path, and recipe amount.
Storage rule
Label the source route so later recipes do not erase context.
Main risk
Rare-material sweep turning into a deep detour
Scan priority
Blueprint unlock matrix
What the unlock enables, where the route starts, and when to come back with better tools.
Blueprint pages work best when every scan has a job: base workflow, vehicle depth, scanner routing, or upgrade crafting.
Scanner Station
Targeted resource runs and blueprint cleanup from a working base
Route band
Base-linked scanner route
Proof point
Station console and filter list
Return rule
Use one filter per blocker and stop once that blocker is solved.
Common mistake
Leaving every filter active until the map becomes noise.
Tadpole Depth Modules
Safer access to deeper objectives and late resource bands
Route band
Depth module fragment chain
Proof point
Module menu showing MK1 or MK2 depth unlock
Return rule
Install and test the module on a known route before opening a new depth band.
Common mistake
Diving into the new depth limit immediately after installation.
Wakemaker
Faster swim routing and safer return timing
Route band
Mobility fragment route
Proof point
Final blueprint check after required fragments
Return rule
Return once the blueprint completes and test mobility near base.
Common mistake
Continuing fragment hunting after the mobility unlock is already complete.
Field checklist
Before leaving base
Scanner
Primary action
Leave from a landmark you can find again without the map open.
Turn back when
Searching for fragments while the scanner is not equipped.
Write down
Early Access / tracking / 2026-06-12
Database cards
Entities in this guide
These cards give players the scan target, material, creature, or structure they should be watching for while following the guide.

Collector Leviathan
Named Leviathan-class encounter tracked by community location guides.
Found in: Third-party Leviathan guides and videos supplied for content research.
Action: Treat route reports as corridors, verify in the current build, and leave after the first safe observation.

Tadpole submersible
Primary mobility reference for deeper biome pushes and co-op hauling.
Found in: Official Steam store description and media.
Action: Plan routes around return oxygen, storage, and safe vehicle access.

Habitat Builder
Core building tool that turns early routes into a working storage and fabricator loop.
Found in: Local base-building footage and early unlock guides supplied for content research.
Action: Unlock it, return, and build the minimum base that shortens the next material and scan routes.

Square Room
Base expansion unlock for storage, Biolab planning, and less cramped crafting workflow.
Found in: Local Square Room databox footage supplied for content research.
Action: Confirm the databox unlock, return to stable power, and build only when the room improves workflow.
Evidence board
Media and verification
Each guide now reserves space for footage, screenshots, map notes, and patch checks so the page can grow with real player evidence.

Tadpole Mobility
Official media for movement, vehicle routes, upgrades, and map pushes.
Video references
3 embedded source cards
Route checks
5 checkpoints
Screenshot queue
Ready for owned gameplay captures
Gameplay frame gallery
Visual checkpoints from source footage
Frames are center-cropped from local research footage to keep the article focused on landmarks, nodes, creatures, and route cues.

Route out
Start the fragment route from a repeatable shallow heading so the return remains obvious.

Fragment scan
Keep the scanner ready and confirm the target before collecting side materials.

Wreck check
Fragment routes are easiest when each wreck or structure becomes a named checkpoint.
Loadout and prerequisites
Route timeline
Follow the run in order
Built for second-screen use: complete each checkpoint, then move to the next landmark before detouring for extras.
Leave from a landmark you can find again without the map open.
Follow the fragment route to the first wreck or structure checkpoint.
Scan only confirmed fragments before collecting optional materials.
Record which checkpoint contained each fragment.
Return to craft once the unlock is complete instead of extending the trip.
Guide notes
Fragments need checkpoints
A fragment guide is useful when each scan location is tied to a route anchor. Wrecks, room entrances, unusual terrain, and visible structures make better notes than loose distance claims.
Why Tadpole unlock timing matters
The Tadpole changes how far you can push and how much you can bring home. Unlocking it early is valuable only if you also build the habit of safe vehicle parking and return planning.
Frame gallery reading order
Use the images as a three-step memory hook: route out, fragment scan, wreck check. If one of those pieces is missing, the route will be harder to repeat later.
What to do after the final scan
Do not keep clearing the wreck after the Tadpole unlock completes unless the return path is trivial. Bank the blueprint, craft or plan the vehicle, then revisit the same route with better carrying capacity and a cleaner escape plan.
If the route stops making sense
Back out to the last visible checkpoint instead of widening the search forever. Fragment routes are easiest to recover when you reset from a known landmark, re-equip the scanner, and repeat the same sweep pattern rather than improvising a new one under oxygen pressure.
Risk controls
Common mistakes
These are the actions most likely to waste oxygen, lose the route, or turn a clean scan into a failed attempt.
Searching for fragments while the scanner is not equipped.
Clearing side resources before confirming the scan target.
Forgetting which wreck or checkpoint produced each fragment.
FAQ
Fast answers before you dive
Is this guide for the current Subnautica 2 build?
This page is written for Early Access and includes a visible update date. Treat exact values as tracking notes until the current build is field-tested.
Does this page use official screenshots?
Pages combine attributed official Steam / Unknown Worlds media, local gameplay frame captures, and source-video evidence cards. New player-submitted captures should keep the route, timestamp, and build context attached.
Community notes
Add a field report
Player reports enter a moderation queue. Approved notes can load from Supabase; pending drafts stay visible in this browser for follow-up.
Near starter shallows
Approx. 70-120m from pod
Confirm oxygen before leaving the first landmark. The route is much safer when you mark the return path before collecting side materials.
Guide-wide
N/A
Creature patrol ranges and fragment placement can shift between builds, so treat exact distances as field estimates until multiple players confirm them.